LogoSCRIM
POST-MATCH ANALYSIS // DUST2 // 16:11 // 2026-02-24

EVERY DEATH
HAS A PATTERN.

Scrim dissects every round, trade kill, and economy decision into data sharp enough to change how your team plays next weekend. For IGLs who read the game, not just play it.

scrim.app — post_match_review — dust2_16-11
LIVE
// death_heatmap.svg68 total
A SITEB SITEMID1281961459
death cluster
hover to inspect
// economy_graph3 force buys
CT economy
T economy
// kd_timelineavg 1.41
spike moment
normal
DEMO DATA — HOVER ELEMENTS TO INSPECT
◈ 12 rounds parsed0.3ms render
2.4M+
Matches Analyzed
18,400
Teams Active
340K
Data Points / Match
< 4s
Avg Analysis Time
ROUND ANALYSIS
ECONOMY TRACKING
UTILITY COVERAGE
VOD SYNC
HEAT MAPS
TRADE KILL DETECTION
FLASH EFFICIENCY
CLUTCH RATE
ENTRY FRAGGER
SITE CONTROL
ROTATION SPEED
PISTOL ROUNDS
ROUND ANALYSIS
ECONOMY TRACKING
UTILITY COVERAGE
VOD SYNC
HEAT MAPS
TRADE KILL DETECTION
FLASH EFFICIENCY
CLUTCH RATE
ENTRY FRAGGER
SITE CONTROL
ROTATION SPEED
PISTOL ROUNDS
// MODULE_01 — MAPS

Every pixel of the map
is a data point.

Heat maps built from 340,000 positional samples per match expose the patterns your team runs on autopilot. Identify which zones bleed CT-side economy, where your entry fraggers die early, and how opposing teams adapt their rotations after round 8.

47
Zones tracked
340K
Positional samples
73%
CT death rate B-site
14
Maps supported
dust2 — ct_perspective — 24hr
A SITE31dB SITE19dMID11dA LONG14dB TUNNEL5d
◈ hover a zone to inspect
// MODULE_02 — ECONOMY

Force buy or full save —
the numbers decide.

Economy tracking maps every credit decision against round outcome. Identify the three-round patterns that kill CT-side momentum, expose force buy windows the opposing team exploits, and quantify how much your team's save discipline costs per half. Raw gut instinct meets hard math.

34%
Force buy win rate
18%
Eco round conversion
67%
Full buy win rate
±$1.2K
Economy efficiency
economy_breakdown — first_half
CT: $28,100T: $24,600
Pistol
Full Buy
Force
Eco
Anti-Eco
Half Buy
RND
TYPE
CT $
T $
RESULT
01
Pistol
$800
$800
▲ WIN
02
Anti-Eco
$2,700
$1,400
▲ WIN
03
Full Buy
$3,800
$2,200
▼ LOSS
04
Eco
$4,200
$800
▲ WIN
05
Full Buy
$5,500
$4,600
▼ LOSS
// MODULE_03 — UTILITY

Every grenade is a
decision audit.

Utility efficiency scoring breaks down every flash, smoke, and molly into a verdict: correct, wasted, or game-changing. Scrim tracks blind durations, smoke coverage percentages, and molly clear rates to identify the utility gaps that cost rounds — not players.

41%
Flash efficiency
89%
Smoke coverage
73%
Molly clear rate
7.2
Utility waste / match
utility_log — rnd_07
flash
smoke
molly
00:38
Pop flash — B short (missed, 0 blind)
NEXUS_K1NG
ERROR
01:12
CT cross smoke — correct timing
VORTEX
OK
01:44
B site molly — post-plant position cleared
GHOST_7
OK
02:03
B tunnel flash — 3 players blinded (1.8s avg)
NEXUS_K1NG
PEAK
02:31
Mid smoke — 4s late, A rotation exposed
IRONWALL
ERROR
03:05
A site clear — 2 CTs flushed from corner
GHOST_7
PEAK
// MODULE_04 — VOD SYNC

Data and footage,
frame-accurate.

VOD Sync links every stat in your post-match breakdown to the exact timestamp in your demo file. Click a death marker on the heat map and the VOD scrubs to that frame. Click a K/D spike and watch the round that caused it. The gap between knowing and seeing closes to zero.

±1 frame
Sync accuracy
6
Demo formats
100%
Auto-timestamp
−64%
Avg review time
vod_sync — rnd_07 — demo.dem◈ SYNCED
DEMO PREVIEW
02:03 / 04:17
◈ LINKED: B tunnel flash — 3 blinded
00:0000:3804:17
↑ click timeline to scrub · event markers auto-linked to data
// MODULE_05 — TEAM COMPS & META

Tournament meta reads,
not gut feelings.

Team Comps aggregates strat patterns across thousands of matches at your tier level, surfacing which executes are rising, which defaults are being countered, and how opponents adapt mid-series. Prepare a full strat book before the match, not after the loss.

2,800+
Strat patterns tracked
72hr
Meta shift detection
94%
Tier accuracy
18K+
Teams in database
meta_trends — semi_pro_eu — 7ddust2 focus
rising executes
2-1-2 default
+12%82%
4-1 aggressive
+8%61%
B split execute
+19%74%
A long control
−6%45%
Mid control pivot
+3%38%
TEAM
REGION
MATCHES
WIN%
NaVi Academy
EU
847
61%
Astralis Talent
EU
1,204
58%
Team Liquid Next
NA
423
54%
FaZe Rising
NA
932
63%
G2 Youth
EU
311
49%
Cloud9 Blue
NA
678
56%
// DOWNLOAD — GET SCRIM

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Version
10 / 11
Architecture
x64 · ARM64
v2.4.1 · 94 MB

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system_requirementsWindows
CPU
Intel i5-8400 / AMD Ryzen 5 2600 or better
RAM
8 GB minimum · 16 GB recommended
DISK
2 GB free for app · 500 MB per demo file
GPU
DirectX 11 / Metal compatible
NET
Broadband for live sync · offline analysis supported
Supported demo formats
.dem.rofl.rec.replayFaceitESEA
2.4M+
Matches parsed
18K
Active teams
Free
Core tier always